It seems that I have gotten caught up in a couple of projects that have absorbed my time and energies and detracted from my attention to the blog. Despite the outward appearance of abandonment things are still humming along nicely here at the workshop. I will provide a sneak-peek at something that I have been plugging away at for some time; making the Age of Sail rules more specifically adapted to the era around 1600AD rather than 1775-1815AD. This has caused to spend a fair amount of time reading (and at my age that also means a fair amount of time napping with a book over my face) and a bunch of energy testing various ideas and assembling graphics. I believe that I have managed to achieve something worthwhile in the graphics area and I am close in the rules-writing section as well. But the graphics have turned out he best so far so that is what you get to see;
I think that I have made things significantly easier to figure out. The blue squares represent how much water you can take on before sinking. The guns are, well, guns. The white boxes on the masts are the sheets and the brown ones are the masts. For us landsmen the "pointy end" is clearly the bows and the "big squarish bit in the back" is the stern. There is still a bit of tweaking before I will be fully happy with this effort.
Below you can find several more templates for ships in my navies as well as a sheet of "odd bits" which you can use by cutting and pasting them onto a hull plan to make your own ships. These were all built using MS Paint but they are all PNG files and should open in any decent graphics program
Your charts and such kind of remind me of Wooden Ships and Iron Men.
ReplyDeleteThey are indeed derived from that classic game. I just needed a more intuitive look for people unfamiliar with the rules.
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