Here is just a reminder of the "template" that I'm using for a prototypical unit;
Standard Infantry fire mod 0 melee
mod 0
7/12/15 0000000 tired/ 00000
exhausted/ 000 routed
Standard Cavalry Unit fire mod n/a
melee mod +2
8/12/15 00000000tired/
0000 exhausted/ 000 routed
Standard Artillery Unit fire mod 0
melee mod 0
8/13/15 00000000 tired/
00000 exhausted/ 00 routed
British Army in the Peninsula 1810
Line Infantry fire mod +1 melee mod
+0
8/13/18 00000000 tired/ 00000
exhausted/ 00000 routed
Special Rule: Stubborn,
Stubborn troops maintain their fire discipline even when tired
and do not suffer the -1 to shooting or melee for being tired
Light Troops fire mod +1 melee mod +0
8/12/18 00000000 tired/ 0000
exhausted/ 0000 routed
Special Rules: Skirmish and
Evade
Rifles fire mod +1 melee mod +0
8/12/16 00000000 tired/ 0000
exhausted/ 0000 routed
Special Rules: Skirmish, Evade
and Rifles
Standard Cavalry fire mod n/a melee
+2
8/15/19 00000000 tired/ 0000000
exhausted/ 0000 routed
Special Rule: Impetuous, these
troops must always pursue any fleeing opponent
Light Horse fire mod n/a melee +1
8/13/18 00000000 tired/ 00000
exhausted/ 00000 routed
Special Rules: Skirmish, Evade
and Impetuous
Second Battalions fire mod +0 melee
mod +0
8/11/16 00000000 tired/ 000
exhausted/ 00000 routed
Marine Battalion fire mod +1 melee mod
+1
8/13/24* 00000000 tired/ 00000
exhausted/ 000000000*
Special Rule: Stubborn,
Stubborn troops maintain their fire discipline even when tired
and do not suffer the -1 to shooting or melee for being tired
Skirmish and Evade
*Phyrric, these troops do not rout
or surrender, once they receive 24 Fatigue Points they are
assumed to have died to the last man
Foot Artillery Unit fire mod 0
melee mod 0
8/13/15 00000000 tired/
00000 exhausted/ 00 routed
Horse Artillery Unit fire mod 0
melee mod 0
8/11/15 00000000 tired/
000 exhausted/ 0000 routed
Special Rules: Evade, Horse
Artillery
French Army of the Peninsular War
1810
Line Infantry fire mod 0 melee mod
+1
8/13/17 00000000 tired/ 00000
exhausted/ 0000 routed
Special Rules: Fast
Manoeuvre, Mass Debande (entire unit may disperse and act as
skirmishers, once so dispersed they may not reform)
Legere Battaions fire mod +1 melee
mod 0
8/13/16 00000000 tired/ 00000
exhausted/ 000 routed
Special Rules: Fast Manoeuvre,
Evade, Skirmish
March Battalions fire mod 0 melee
mod 0
6/12/15 000000 tired/ 000000
exhausted/ 000 routed
Special Rule: Fast Manoeuvre
Light Horse fire mod -1 melee mod +1
8/13/18 00000000 tired/ 00000
exhausted/ 00000 routed
Special Rules: Skirmish, Evade
Dragoons fire mod -1 melee +2
8/16/18 00000000 tired/ 00000000
exhausted/ 00 routed
Special Rules: May dismount to
fire as Infantry
Cuirassiers fire mod n/a melee +2
10/17/22 0000000000 tired/ 0000000
exhausted/ 00000 routed
Special Rules: Heavy cavalry,
reroll all “1s” in Melee
Foot Artillery Unit fire mod 0
melee mod 0
8/13/15 00000000 tired/
00000 exhausted/ 00 routed
Horse Artillery Unit fire mod 0
melee mod 0
8/11/15 00000000 tired/
000 exhausted/ 0000 routed
Special Rules: Evade, Horse
Artillery
Spanish Royal Army of the Peninsular
War 1808-1811
Line Infantry fire mod 0 melee mod
-1
6/11/15 000000 tired/ 00000
exhausted/ 0000 routed
Light Infantry fire mod 0 melee
mod 0
7/12/15 0000000 tired/ 00000
exhausted/ 000 routed
Special Rules: Evade, Skirmish
Foreign Regiments fire mod 0 melee
mod 0
7/13/15 0000000 tired/ 000000
exhausted/ 00 routed
Irish Regiments fire mod 0 melee
mod +1
9/13/15 000000000 tired/ 0000
exhausted/ 00 routed
Volunteers and Militia fire mod -1
melee mod -1
5/13/15 00000 tired/ 00000000
exhausted/ 00 routed
Partisans fire mod -1 melee mod -1
5/9/12 00000 tired/ 0000 exhausted/
000 routed
Special Rules: Evade, Skirmish
Light Horse fire mod -1 melee mod 0
6/10/14 000000 tired/ 0000 exhausted/
0000 routed
Special Rules: Skirmish, Evade
Dragoons fire mod 0 melee +2
6/12/16 000000 tired/ 000000
exhausted/ 0000 route
Cuirassiers fire mod n/a melee +2
8/14/17 00000000 tired/ 000000
exhausted/ 000 routed
Special Rules: Heavy cavalry,
reroll all “1s” in Melee
Foot Artillery Unit fire mod 0
melee mod 0
8/13/15 00000000 tired/
00000 exhausted/ 00 routed
Horse Artillery Unit fire mod 0
melee mod 0
8/11/15 00000000 tired/
000 exhausted/ 0000 routed
Special Rules: Evade, Horse
Artillery
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