Tuesday, January 29, 2019

Polish AFVs

      Poland was abandoned by her allies when the Nazis and the Russian colossus decided to dismember the young nation. Her armed forces put up a valiant fight but were doomed from the beginning. Poland had some indigenous designs and was beginning to manufacture tanks on a significant basis just before the war broke out.




TK/TKS             Size   2        Armor   8
Move: Road 18” Good 14” Bad 10” Obstacle -4”

km wz25 Hotchkiss 7.92mm MMG
Range    up to 6”      up to 18”  
Dice           2d6            2d6-2        
to hit        +2                   0                  
two shots per turn if stationary and not changing target



TKSw/20mm      Size  2         Armor   8
Move: Road 18” Good 14” Bad 10” Obstacle -4”

Nkm wz.38 FK 20mm autocannon
Range    up to 6”      up to 18”     up to 26”
Dice        2d6+3          2d6+1          2d6
to hit        +2                +1                0
two shots per turn if stationary and not changing target





FT-17              Size   3          Armor   8
Move      Road    8    Good  6    Bad  4       Obstacle -2

km wz25 Hotchkiss 7.92mm MMG
Range    up to 6”      up to 18”  
Dice           2d6            2d6-2        
to hit        +2                   0                  
two shots per turn if stationary and not changing target
or

37mm Howitzer
Range    up to 6”         up to 26”
Dice        2d6+2              2d6
to hit        +2                     0




7-TPdw          Size 4            Armor    10
Move:   Road   10"   Good  8"   bad   6"    Obstacle   -3"

km wz25 Hotchkiss 7.92mm MMG
Range    up to 6”      up to 18”  
Dice           2d6            2d6-2        
to hit        +2                   0                  
three shots per turn if stationary and not changing target

7-TP           Size 4            Armor    11
Move:   Road   10"   Good  8"   bad   6"    Obstacle   -3"

Bofors 37mm wz37
Range      up to 6”       up to 24”           up to 60”
Dice            4d6             3d6+1               3d6-1    
to hit           +2                  0                      -1





WZ 29       Size 4      Armor   8
 Move:   Road  24"    Good   10"    Bad 6" Obstacle  -6" 

37mm Howitzer
Range    up to 6”         up to 26”
Dice        2d6+2              2d6
to hit        +2                     0 


WZ 34         Size 3             Armor   8
Move:   Road  24"    Good   10"    Bad 6" Obstacle  -6" 

37mm Howitzer
Range    up to 6”         up to 26”
Dice        2d6+2              2d6
to hit        +2                     0 


H-35                 Size 3             Armor  12 
Move      Road    8    Good  6    Bad  4       Obstacle -2 
8mm MMG
Range    up to 6”      up to 18”  
Dice           2d6            2d6-2        
to hit        +2                   0                  
two shots per turn if stationary and not changing target

or

37mm Howitzer
Range    up to 6”         up to 26”
Dice        2d6+2              2d6
to hit        +2                     0



R-35                 Size 3             Armor  12 
Move      Road    8    Good  6    Bad  4       Obstacle -2 
8mm MMG
Range    up to 6”      up to 18”  
Dice           2d6            2d6-2        
to hit        +2                   0                  
two shots per turn if stationary and not changing target

or

37mm Howitzer
Range    up to 6”         up to 26”
Dice        2d6+2              2d6
to hit        +2                     0 



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