Monday, January 28, 2019

Romanian AFVs

         Although the West has little knowledge of it Romania was the third largest Axis power fielding large armies into southern Russian throughout the war. The Romanian army bought tanks from several sources and was given material support by the Germans in the shape of tanks, armored cars and half-tracks.





FT               Size   3          Armor   8
Move      Road    8    Good  6    Bad  4       Obstacle -2

8mm MMG
Range    up to 6”      up to 18”  
Dice           2d6            2d6-2        
to hit        +2                   0                  
two shots per turn if stationary and not changing target

or

37mm Howitzer
Range    up to 6”         up to 26”
Dice        2d6+2              2d6
to hit        +2                     0

R-1            Size  3                 Armor  9
Move:   Road 14” Good 10” Bad 6” Obstacle -5”

8mm MMG
Range    up to 6”      up to 18”  
Dice           2d6            2d6-2        
to hit        +2                   0                  
two shots per turn if stationary and not changing target


R-2       Size   4          Armor  9
Move: Road 14” Good 10” Bad 6” Obstacle -4”

3.7cm KwK 34t Cannon
Range      up to 6”       up to 24”           up to 60”
Dice            4d6             3d6+1               3d6-1    
to hit           +2                  0                      -1



R-35                 Size 3             Armor  12 
Move      Road    8    Good  6    Bad  4       Obstacle -2 

8mm MMG
Range    up to 6”      up to 18”  

Dice           2d6            2d6-2        
to hit        +2                   0                  
two shots per turn if stationary and not changing target

or

37mm Howitzer
Range    up to 6”         up to 26”
Dice        2d6+2              2d6
to hit        +2                     0 

Vanatorul de Care R-35                 Size 3             Armor  12 
Move      Road    8    Good  6    Bad  4       Obstacle -2 

45mm 20-K
Range     up to 6”      up to 20”      up to 40”      up to 80”
Dice            5d6            4d6               4d6-2            3d6
to hit           +2                0                  -1                  -2

T-38    Size 4         Armor   10
Move: Road 16” Good 10” Bad 8” Obstacle -4”

3.7cm KwK 34t Cannon
Range      up to 6”       up to 24”           up to 60”
Dice            4d6             3d6+1               3d6-1    
to hit           +2                  0                      -1


TACAM  T-60       Size  3           Armor      8
Move:       Road 12”      Good 8”      Bad 6”       Obstacle -4”

7.62 cm FK 36(r)     Size  2    Armor   8
(firing original Soviet ammo)
Range         up to 6”     up to 20”      up to 40”      up to 80”  up to 120”
Dice              6d6            5d6-1           4d6-1               4d6-2        3d6
to hit             +2                0                   0                   -1             -2


TACAM R-2    Size  4              Armor    8
Move: Road 14” Good 10” Bad 6” Obstacle -4”

7.62 cm FK 36(r)     Size  2    Armor   8
(firing original Soviet ammo)
Range         up to 6”     up to 20”      up to 40”      up to 80”  up to 120”
Dice              6d6            5d6-1           4d6-1               4d6-2        3d6
to hit             +2                0                   0                   -1             -2


T-3     Size 5      Armor 14
Move: Road 14” Good 10” Bad 6” Obstacle -3”
 
75mm L/24
Range up to 6”     up to 20”     up to 40”    up to 80”    up to 120”
Dice         4d6          4d6             4d6            4d6              4d6
to hit       +2               0               -1               -2                 -3
T-4     Size 5      Armor 17
Move: Road 14” Good 10” Bad 6” Obstacle -4”

75mm L/48 Cannon
Range         up to 6”     up to 20”      up to 40”      up to 80”  up to 120”
Dice              6d6            5d6                4d6               4d6-2        3d6
to hit             +2                0                   0                   -1             -2





TA Size  4                Armor  16
Move: Road 14” Good 10” Bad 6” Obstacle -4”

Range up to 6”      up to 20”      up to 40”      up to 80”     up to 120”
Dice        6d6           5d6               4d6                4d6-2           3d6
to hit       +2              0                    0                   -1                 -2
30 degree arc of fire to front, may turn to acquire target but then counts as moving



Sdkfz 222    Size 3     Armor   9
Move:   Road  24"    Good   10"    Bad 6" Obstacle  -6"

20mm Autocannon
Range    up to 6”      up to 18”     up to 26”
Dice        2d6+3          2d6+1          2d6
to hit        +2                +1                0
two shots per turn if stationary and not changing target


Autoblinda AB41      Size 4     Armor 10
Move    Road 18”     Good 12”     Bad 8”    Obstacle -4
20mm Autocannon
Range    up to 6”      up to 18”     up to 26”
Dice        2d6+3          2d6+1          2d6
to hit        +2                +1                0
two shots per turn if stationary and not changing target












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