M-2 Light Tank Size 4 Armor 9
Move Road 18" Good 14" Bad 10" Obstacle -3"
M5 37mm cannon
Range up to 6” up to 24”
up to 60”
Dice 4d6 3d6+1 3d6-1
to hit +2 0
-1Two shots per turn if stationary
M-3 Light Tank Stuart Size 4 Armor 12
Move Road 18" Good 14" Bad 10" Obstacle -2"
M6 37mm cannon
Range up to 6” up to 24”
up to 48" up to 72"
Dice 4d6 4d6-1 3d6+1 3D6-1
to hit +2 0
-1 -2Two shots per turn if stationary
M-5 Light Tank Size 4 Armor 13
Move Road 20" Good 15" Bad 12" Obstacle -2"
M6 37mm cannon
Range up to 6” up to 24”
up to 48" up to 72"
Dice 4d6 4d6-1 3d6+1 3D6-1
to hit +2 0
-1 -2Two shots per turn if stationary
M-22 Locust Size 3 Armor 9
Move Road 16" Good 12" Bad 8" Obstacle -2"
M6 37mm cannon
Range up to 6” up to 24”
up to 48" up to 72"
Dice 4d6 4d6-1 3d6+1 3D6-1
to hit +2 0
-1 -2Two shots per turn if stationary
M-24 Light Tank Chaffee Size 4 Armor 13
Move Road 18" Good 14" Bad 10" Obstacle -2"
M6 75mm L/40 Cannon
Range up to 6” up to 20”
up to 40” up to 80” up to 120”
Dice 6d6 5d6-1
4d6-1 4d6-2 3d6
to hit +2
0 0 -1 -2M-3 Medium Tank Lee Size 6 Armor 13
Move Road 14" Good 12" Bad 8" Obstacle -2"
M2 75mm L/31 Cannon
Range up to 6” up to 20”
up to 40” up to 80” up to 120”
Dice 5d6 5d6-2
4d6-2 3d6+2 3d6
to hit +2
0 0 -1 -2M6 37mm cannon
Range up to 6” up to 24”
up to 48" up to 72"
Dice 4d6 4d6-1 3d6+1 3D6-1
to hit +2 0
-1 -2Two shots per turn if stationary
later models carried
M6 75mm L/40 Cannon
Range up to 6” up to 20”
up to 40” up to 80” up to 120”
Dice 6d6 5d6-1
4d6-1 4d6-2 3d6
to hit +2
0 0 -1 -2M-4 Sherman (early) Size 6 Armor 14
Move Road 14" Good 12" Bad 8" Obstacle -2"
M3 75mm L/40 Cannon
Range up to 6” up to 20”
up to 40” up to 80” up to 120”
Dice 6d6 5d6-1
4d6-1 4d6-2 3d6
to hit +2
0 0 -1 -2
M-4 Jumbo Size 6 Armor 24
Move Road 12" Good 10" Bad 5" Obstacle -4"M3 75mm L/40 Cannon
Range up to 6” up to 20”
up to 40” up to 80” up to 120”
Dice 6d6 5d6-1
4d6-1 4d6-2 3d6
to hit +2
0 0 -1 -2
M-4 (late) Size 6 Armor 16
Move Road 14" Good 12" Bad 8" Obstacle -2"M3 75mm L/40 Cannon
Range up to 6” up to 20”
up to 40” up to 80” up to 120”
Dice 6d6 5d6-1
4d6-1 4d6-2 3d6
to hit +2
0 0 -1 -2
M-4 105mm gun Size 6 Armor 16
Move Road 14" Good 12" Bad 8" Obstacle -2"
M-2A1 105mm Howitzer
Range up to 6” up to 30”
up to 60” up to 120”
Dice 6d6 6d6
6d6 6d6
to hit +1 0
-2 -3
M-4A3E8 "Easy Eight" Size 6 Armor 18
Move Road 16" Good 14" Bad 10" Obstacle -2"
Range up to 6” up to 20”
up to 40” up to 80” up to 120”
Dice 6d6 6d6 5d6+1 5d6-1 4d6
to hit +2
0 0 -1 -2M-26 Pershing Size 6 Armor 24
Move Road 16" Good 14" Bad 10" Obstacle -2"
M-3 90mm Cannon
Range up to 8” up to 20”
up to 40” up to 80” up to 120”
Dice 8d6 7d6 7d6-2 6d6 5d6+2
to hit +2
+1 0 0 -1
M-3 Gun Motor Carriage Size 5 Armor 9
Move Road 18" Good 10" Bad 6" Obstacle -4"
M2 75mm L/31 Cannon
Range up to 6” up to 20”
up to 40” up to 80” up to 120”
Dice 5d6 5d6-2
4d6-2 3d6+2 3d6
to hit +2
0 0 -1 -2Two shots per turn if stationary
M-6 Gun Motor Carriage Size 4 Armor 8
Move Road 24" Good 12" Bad 6" Obstacle -6"
M6 37mm cannon
Range up to 6” up to 24”
up to 48" up to 72"
Dice 4d6 4d6-1 3d6+1 3D6-1
to hit +2 0
-1 -2Two shots per turn if stationary
M-10 Gun Motor Carriage Size 5 Armor 12
Move Road 20" Good 15" Bad 12" Obstacle -2"
M-1 76mm Cannon
Range up to 6” up to 20”
up to 40” up to 80” up to 120”
Dice 6d6 6d6 5d6+1 5d6-1 4d6
to hit +2
0 0 -1 -2M-18 Gun Motor Carriage Size 4 Armor 11
Move Road 24" Good 16" Bad 14" Obstacle -3"
M-1 76mm Cannon
Range up to 6” up to 20”
up to 40” up to 80” up to 120”
Dice 6d6 6d6 5d6+1 5d6-1 4d6
to hit +2
0 0 -1 -2M-36 Gun Motor Carriage Size 5 Armor 12
Move Road 20" Good 14" Bad 10" Obstacle -3"
M-3 90mm Cannon
Range up to 8” up to 20”
up to 40” up to 80” up to 120”
Dice 8d6 7d6 7d6-2 6d6 5d6+2
to hit +2
+1 0 0 -1
M-36B Gun Motor Carriage Size 5 Armor 13
Move Road 14" Good 12" Bad 8" Obstacle -2"
M-3 90mm Cannon
Range up to 8” up to 20”
up to 40” up to 80” up to 120”
Dice 8d6 7d6 7d6-2 6d6 5d6+2
to hit +2
+1 0 0 -1
T19 Howitzer Motor Carriage HMC 105mm Size 5 Armor 9
Move Road 18" Good 10" Bad 6" Obstacle -4"
M-2A1 105mm Howitzer
Range up to 6” up to 30”
up to 60” up to 120”
Dice 6d6 6d6
6d6 6d6
to hit +1 0
-2 -3
T30 Howitzer Motor Carriage HMC 75mm Size 5 Armor 9
Move Road 18" Good 10" Bad 6" Obstacle -4"
M1A1 75mm Howitzer
Range up to 6” up to 20”
up to 40” up to 80” up to 120”
Dice 4d6 4d6
4d6 4d6 4d6
to hit +2 0
-1 -2 -3
M-7 Howitzer Motor Carraige Size 5 Armor 10
Move Road 14" Good 12" Bad 8" Obstacle -2"
M-2A1 105mm Howitzer
Range up to 6” up to 30”
up to 60” up to 120”
Dice 6d6 6d6
6d6 6d6
to hit +1 0
-2 -3
M-8 Scott Size 5 Armor 11
Move Road 20" Good 14" Bad 10" Obstacle -2"
M1A1 75mm Howitzer
Range up to 6” up to 20”
up to 40” up to 80” up to 120”
Dice 4d6 4d6
4d6 4d6 4d6
to hit +2 0
-1 -2 -3
M-3 Scout Car Size 4 Armor 9
Move: Road 24" Good 10" Bad 6" Obstacle -6"
M2A1 Browning .50cal HMG
Range up to 6” up to
18” up to 26”
Dice 2d6+3 2d6+2
2d6
to hit +2
+1 0
May fire twice if stationary
May fire twice if stationary
M-8 Armored Car Greyhound Size 4 Armor 11
Move: Road 24" Good 12" Bad 10" Obstacle -4"
Range up to 6” up to 24”
up to 48" up to 72"
Dice 4d6 4d6-1 3d6+1 3D6-1
to hit +2 0
-1 -2Two shots per turn if stationary
M-20 Armored Utility Car Size 3 Armor 11
Move: Road 24" Good 12" Bad 10" Obstacle -4"
M2A1 Browning .50cal HMG
Range up to 6” up to
18” up to 26”
Dice 2d6+3 2d6+2
2d6
to hit +2
+1 0May fire twice if stationary
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